//************** This is for sounds (invisible effects)

Class_name = "CBatchTrash"


//////	PhysicsBody properties
ImageAttr=4	//IA_NOINTERPOLATION


SoundScript="LuaScripts/Sound/AmbientObjects/DogHowl.cfg"
SoundTime=1
SoundStrength=1

radius=1.0

Mass=0.0f	//Don't move this object


lifetime=7

